Internal Eternal devlog 4
Traffic system I finished coding traffic system. Fact 1 - the car can't harm you in this game , it will always passing you and ...
Traffic system I finished coding traffic system. Fact 1 - the car can't harm you in this game , it will always passing you and ...
The return to SCP community (temporary) The key word is temporary - because nowadays the SCP community is not in good state. Especially post-SCP-4000 entries... ...
Walking NPC! Since there is a Humanizer addon for Godot (Humanizer is Godot MakeHuman), I used and modified human generator for my game. The result ...
I began to rework protagonist's home district (location, houses and trees are already done). Spoiler: The visible map is larger, than the pre-restart one (through ...
The subway is actually working (but still may be very laggy ☹️)! Maybe I will show a proper teaser on my YouTube channel (with passengers, ...
The Problem Maybe for simple geometry the Godot lightmapper is good, but is absolutely not for complex one (which needs to be lightmapped). Problem - ...
Overview What is that thing? It is a new... update that introduce a new character from my universe. New update is available! Download it on: ...
Good news: Codename "Internal Eternal" first demo release: During February and March I polished my demo, and this demo will be listed in Itch.io search ...
I previously showcased a video about my Story game - codename "Internal Eternal" In the October devlog I said about bad quality of my game. ...
New game Unfortunately, it is not that story game, I teased you before. This game is my return to SCP universe. It is a SCP ...
SCP Map Generator update I added checks for room placement, so the large room support is implemented. (Fun fact - certain amount of large endrooms ...
What I am doing now I recently started learning web development. (I won't leave gamedev for foreseeable future). This is what I created in small ...